const app = {
lines: document.getElementById('lines'),
textbox: createTextbox(),
lineTemplate: createLineTemplate(),
}

const socket = connect(
`ws://${location.host}/app`,
{

initial({ lines, uuid, charLimit }) {
app.uuid = uuid
app.charLimit = charLimit
lines.forEach(addLine)
},

added(line) {
addLine(line)
},

removed(i) {
app.lines.children[i].remove()
},

server.onclose = (ws) => {
if (ws.line) {
const i = lines.indexOf(ws.line)
lines.splice(i, 1)
server.sendToAll({ removed: i })
}
}

server.commands = {

begin(ws) {
const line = {
hash: ws.hash,
uuid: ws.uuid,
text: '',
}

ws.line = line
lines.push(line)
server.sendToAll({ added: line })
},

run() {
console.log(`Running on port ${this.port}`)

this.wss = new WebSocket.Server({
port: this.port,
verifyClient: this.verify.bind(this)
})

setInterval(
this.prune.bind(this),
this.pruneInterval * 1000
)

this.wss.on(
'connection',
this.connection.bind(this)
)
}

Steven Degutis

Full-stack software developer for hire

The future of Lisp

August 14, 2011 — 6 years ago
Note: This article was written 6 years ago. It may refer to files or websites lost to the ages. It may advocate outdated practices. Take it with a grain of salt.

I’ve been thinking about existing Lisps a lot lately and where we’re headed. In particular, I’ve been considering the possibility of writing another Lisp dialect, and where it might fit.

If you haven’t already heard about it, Lisp is a neat little family of languages; its extremely minimal syntax lets us think in nearly-pure algorithms, un-muddled by crufty syntax or obligatory boilerplate.

What’s on the market today?

Traditionally, there’s Scheme, which is only useful for teaching in universities because of it’s intentional lack of libraries, and there’s Common Lisp, which is just a horrible, horrible mess (think C++ but with more parentheses than you can shake a stick at).

Clojure is obviously the most popular Lisp today. Some people would even consider it the only Lisp that’s actually practical anymore. It added syntactic sugar for more datatypes, seamless integration with the JVM, and it ditches all the old legacy junk of traditinoal lisps.

There are a few others, such as Nu, which is super cool when you want to build an iOS or Mac app but don’t like pointers. (Hey, just like MacRuby!)

But why didn’t Nu take off? And why did CL and Scheme die? Why is Clojure the only one gaining traction? Can another Lisp be implemented and have Clojure-like success?

A curse ... and a blessing

Obviously there’s the syntax. Lisp’s s-expressions make it enormously simple and give it the powerhouse feature we call macros, but all those parentheses are hideous and nobody can edit them in any editor other than emacs+paredit and expect to survive. Its biggest strength is probably its biggest weakness.

But there’s also a sense of platform, and portability needed. Nobody is going to write an entire application in Scheme because it has no standard libraries. Clojure arrived on the JVM, which is portable and is already jam-packed with all sorts of built-in helpful classes and third-party libraries. Thanks to Java, the JVM is already an established platform.

But what’s a platform?

Nu is an interesting Lisp. It was written to make iOS/Mac development easier and more fun. It brings Lisp macros to the table, and it comes with a goodie-bag of useful tools to help you get your feet wet.

But Cocoa is an SDK, not a platform. Anyone who tells you otherwise is trying to sell you something (probably Xcode). In a Mac/iOS app, your ins and outs are GUI, and each component you’ll need at every step of the way is provided for you (tightly-coupled to one another, I might add) by the frameworks. Little is left to the imagination.

So what’s wrong with that?

When writing an app in Cocoa, you are given the model layer, the controller layers, the view layers, and are told to glue them together with a little Objective-C. So there’s no room for any of the features Lisp would offer you. Nearly every line of Nu code you would write (I’m going to guess about 95%) would be making a bridged Objective-C call out of necessity, which defeats the point of using Lisp in the first place.

Besides, most of Apple’s libraries just don’t make any sense outside of an imperative-driven context. So there’s not much that can be done to make good use of functional-style programming, and you have to ditch many of the complex C-level features Apple provides that just can’t be made compatible with Lisp.

There’s simply no good reason to leave Apple’s built-in superglue for our own home-grown glue, it’s just not worth it. This is inherently the problem with any SDK, not just Cocoa but Android and others too.

The JVM is open-ended. Your persistence layer is completely up to you. Your model layer is up to you. Your view layer is dictated by what type of app it is (server, GUI, command-line utility, etc). You’ve got complete freedom from beginning to end.

Finding the right platform

But that’s not unique to the JVM. You’ve also got that same property with C and C++ and Ruby and Python, right? Let’s face it, a Lisp implemented in Ruby or Python is redundant: you already have 90% of the features you would want anyway, so there’s no motivation to go the extra mile just for macros, plus it would be much too slow.

And there’s no sane interoperability from an algorithmic language like Lisp to a processor-driven language like C or a spaghetti-driven language like C++. Who frees what memory when, and where did my chicken go? Suddenly everything’s a confusing mess.

Other potential niches

For a second, it seems like there’s another option: to go the route of Ruby and Python, by writing an interpreted Lisp dialect with its own set of standard libraries. After all, those two languages are pretty successful, right?

But that dream dies quickly with the realization that those languages each provided an emacs-free REPL which anyone could quickly leverage to become an expert in the language in weeks flat. The s-expressions inherent in Lisp simply won’t allow for that.

Or a new Lisp dialect could take the Go approach and become a static language with super-fast compile times and execution times. But I don’t think that’s what people mostly care about. You can’t get faster compile-times than 0, which is where Ruby and Python are at. And you can’t get much faster execution times than the JVM, theoretically, under particular circumstances (when certain stars are aligned and you hop on one foot 3 times).

To the foreseeable future!

The fact is, no other platform out there right now can provide the standard libraries, third-party support, extensibility, well-rounded feature-set, community support, and portability like the JVM can. Clojure is currently the best incarnation of Lisp we have, and will remain for the foreseeable future.

About me

My name is Steven Degutis, and I've been writing software professionally for almost a decade. During that time, I've written many apps and websites, quite a few techical articles, and kept up-to-date with the rapidly evolving software industry.

If you have software needs for web, mobile, or desktop, and are looking for a seasoned software professional, please reach out to me at sbdegutis@gmail.com to set up a phone call.

Work Experience

  • Self-employed – present
  • Clean Coders – 5 years
  • 8th Light – 2 years
  • Big Nerd Ranch – 1 year
  • Self-employed - 1 year

Platforms

  • Web: full-stack
  • iOS (UIKit)
  • macOS (Cocoa)
  • REST APIs
  • AWS / EC2 / ELB

Languages

  • JavaScript
  • HTML5 / CSS
  • Swift
  • Objective-C
  • Clojure

Frameworks

  • Node.js
  • Express.js
  • React
  • Vue.js
  • Electron

Technical articles

Over the past decade, I've written a total of 169 technical articles on various programming languages, frameworks, best practices, and my own projects, as I kept up-to-date and active in the software industry.

Subscribe via RSS / Atom.

Chronological

Portfolio

Here are some of the projects I'm most proud of. They were created using a variety of technologies, running on several different platforms and OSes. They're all finished products, and many of them are open source.

CleanCoders.com

Website - Online Video Store

I wrote this web store for Robert "Uncle Bob" Martin, using Clojure for the back-end, and JavaScript for the front-end. Over the course of 5 years, I took the site from a simple three-page website to a full enterprise-ready business solution, with nearly 100% test coverage.

  • Clojure
  • Datomic
  • jQuery / D3.js
  • JavaScript
  • ClojureScript

Docks

macOS app - Dock Utility

I made Docks in 2009 for users who wanted to swap out icons in their Dock with a single click. Its unique functionality and design aesthetic attracted the attention of Apple, Engadget, MacWorld, and led to an acquisition of my start-up by Big Nerd Ranch.

  • Apple.com Staff Pick
  • MacWorld 4/5 Rating
  • MacWorld Gem of the Year
  • Featured on Engadget.com

Leviathan

macOS app - Clojure IDE

Source Code

While working on CleanCoders.com, a website written completely in Clojure, I increased my productivity by building a custom IDE for macOS designed specifically for Clojure projects.

  • Objective-C
  • Clojure
  • C / C++
  • Cocoa
  • Themeable

Zephyros

macOS app - Hackable Automation

Source Code

This began as an experiment to see how many languages I could use to script a custom macOS window manager using our custom TCP protocol. Eventually it had bindings for Clojure, Ruby, Python, Go, JavaScript, CoffeeScript, Node.js, Chicken Sceme, and Racket, as well as other community additions.

  • TCP / Unix sockets
  • Custom protocol
  • Highly Scriptable
  • 10+ language bindings
  • Open source community

Bubble Maker

iOS app - Bubble simulator

This toy was made in a weekend to entertain my 1 year old daughter. It lets you create bubbles with your fingers, which then simulate physics by bumping into each other and falling.

  • SpirteKit
  • Custom art
  • Physics simulation
  • iOS
  • tvOS

Quick List

iOS app - Todo list app

When I couldn't find an app in the App Store that let me make very simple lists extremely quickly, I made one myself. I use it almost every day to organize and track my activities.

  • In-app purchases
  • Custom UI / UX
  • Social media
  • App Store artwork
  • Spring animations

sdegutis.com

Website - Personal Portfolio

Source Code

This very site itself was written from scratch in about a day. It uses best practices for modern responsive web design, and a custom build phase to compile the sources into a single HTML file.

  • Node.js
  • Pug / Jade
  • LessCSS
  • HTML5
  • WebSockets

2048

Java app - Game

Source Code

The game 2048 (created by Gabriele Cirulli) is so fun that my kids wanted their own copy. So I wrote this version in Java 8, using JavaFx for attractive graphics and silky smooth animations.

  • Java 8
  • JavaFx
  • Modular code
  • Customizable
  • Animations

Mjolnir

macOS app - Window Manager

Source Code

I created this app to increase my productivity by letting me move windows around in macOS using keyboard shortcuts. It grew into a community-driven highly extensible app, using Lua for its plugin system.

  • Objective-C
  • Embedded Lua
  • Plugin system
  • Fully documented
  • 5,000 GitHub stars

AffluentConfidante.com

Website - Social Network

Implementing this elite social network gave me experience integrating both Apple Pay and credit card payments (via Stripe.com) seamlessly into web apps, for a frictionless and pain-free payment experience.

  • Clojure
  • Elastic Beanstalk
  • PostgreSQL
  • Stripe.com
  • Apple Pay

HyperChat

Website - Live Chatroom

Source Code

This isn't just any chatroom. In this web app, you can see what everyone is typing while they type it. I made this in order to scratch my itch for making real-time apps and games, and learned how to use WebSockets in the process.

  • JavaScript
  • WebSockets
  • Node.js
  • Vue.js
  • CSS

Bahamut

macOS app - Music Player

Source Code

As iTunes went through many user interface changes, I wanted an app that was consistent, intuitive, and easy to use. So I created Bahamut, a minimal music player for macOS with a custom user interface.

  • Objective-C
  • Custom UI
  • Cocoa
  • Core Data
  • AVFoundation

Chatter

macOS app - Chat (IRC) Client

Source Code

This was written in 2009, before the time of Slack, when IRC was the main way for programmers to get short-term assistance from each other. Its purpose was to be a beautiful app with an emphasis on simplicity and usability over technical power.

  • Async networking
  • Core Animation
  • Core Text
  • IRC Protocol
  • UI Design

AppGrid

macOS app - Window Manager

Source Code

This is an app I actually use every single day. It lets you move windows with global keyboard shortcuts. Since it uses Vim-like key bindings, it should feel pretty natural to any programmer. There's no configuration needed; it Just Works™.

  • Minimalist UI
  • Simple UI
  • Vim-like Hotkeys
  • Global Hotkeys
  • Zero-configuration

Hydra

macOS app - Lua window manager

Source Code

As an evolution of Phoenix, Hydra was my first attempt at embedding a full Lua virtual machine into an Objective-C app, to make a lightweight and efficient window manager that focused on speed, low memory usage, low CPU usage, and overall being gentle on laptop batteries.

  • Embedded Lua
  • Generated docs
  • Lightweight
  • Memory efficient
  • CPU efficient

Phoenix

macOS app - JavaScript window manager

Source Code

As an evolution of Zephyros, Phoenix was my attempt to use Cocoa's native JavaScript bindings to make a more lightweight and efficient window manager, that focused on speed, low memory usage, low CPU usage, and overall being gentle on laptop batteries.

  • JavaScriptCore
  • JavaScript API
  • Lightweight
  • Memory efficient
  • CPU efficient

Smaller projects

These may be tiny, but they're interesting technical feats.

Lua4SwiftSwift framework for embedding Lua with a native Swift API.
chooseCommand line fuzzy-matching tool for macOS that uses a GUI
musicCommand line music daemon for macOS that only speaks JSON
hectoCommand line text editor with an embedded Lua plugin system
ZephSharpWindow manager for Windows using Clojure for scripting
managementMinimalist EC2 configuration & deployment tool in Ruby.
go.assertAssertion helper package for writing tests in Go.
go.shattrGo library for printing shell-attributed strings to stdout.
OCDSpec2Objective-C based testing framework with Xcode integration.